﻿#pragma once

#include <cstdint>
#include "Math/IntPoint.h"

struct SMouseState
{
    // //鼠标位置相对于哪个窗口
    // uint64_t WindowID=0; 

    //鼠标屏幕位置
    SIntPoint ScreenPosition;  


    bool bIsLeftButtonPressed=false;
    bool bIsRightButtonPressed=false;
    bool bIsMiddleButtonPressed=false;
};
